{"type":"mcp_client","name":"UE5-MCP","description":"UE5-MCP integrates AI-driven automation into Blender and Unreal Engine 5 workflows, enhancing level design, asset management, and gameplay programming through automated scene generation, asset creation, and debugging utilities.","category":"AI","language":null,"stars":414,"forks":19,"owner":"VedantRGosavi","github_url":"https://github.com/VedantRGosavi/UE5-MCP","homepage":null,"setup":"## Setup\n\n1. Clone the repository:\n   ```bash\n   git clone https://github.com/your-repo/UE5-MCP.git\n   ```\n2. Install dependencies:\n   ```bash\n   pip install -r requirements.txt\n   ```\n3. Configure settings (refer to `configurations.md`)\n4. Run MCP within Blender or UE5 as per the workflow instructions (`workflow.md`)","tools":"## Available Tools\n\n1. AI-Driven Scene Generation (Text-to-Scene conversion, Image-to-Scene generation, material management, automated scene composition, PolyHaven asset integration).\n2. Unreal Engine Integration (Automated scene import, game level conversion, material and lighting transfer, level optimization, Blueprint-based scene manipulation).\n3. Asset Management & Creation (Generates and modifies 3D models, textures, and materials using AI, automates asset transfers between Blender and UE5).\n4. Gameplay Programming & Debugging (Assists in Blueprint scripting, performance profiling, automated debugging for UE5).","faq":null,"created_at":"2025-03-15T17:12:55+00:00","updated_at":"2025-03-28T20:46:09+00:00","source_url":"https://model-context-protocol.com/clients/ue5-unreal-engine-automation-ai-mcp","related_articles":[]}